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LUA Script Language

Read the APOCALYX BLOG!
TUTORIALS

If you want to suggest a topic, send an email describing it.


Index

  1. Basic Topics
    1. Main script structure
    2. Shapes and meshes
    3. Textures and materials
    4. Meshes and objects
  2. Animated Models
    1. MD3 Models
    2. MD2 Models
    3. Cal3D Models

Basic Topics

The sources of the following tutorials are included in the file Apocalyx_Tutorials.zip

  1. Main script structure
    Basic tutorial, start engine, set clear screen color, update, and finalise.

  2. Shapes and meshes
    Create tables, create shape, create mesh, setup camera, add object tro scene.

  3. Textures and materials
    Learn UV coords, load image, create texture, create material, apply texture.

  4. Meshes and objects
    Objects add mesh, create mesh, setup camera, add object to scene.

Animated Models

  1. Load and animate MD3 models
    A very simple tutorial featuring skybox, lens flare, flat terrain with reflections, MD3 models, planar shadows.
    You'll learn how to set up a basic environment with an animated MD3 model. Instructions to prepare a standard MD3 model for loading are covered as well some tips to understand better the syntax of the LUA language.

  2. Load and animate MD2 models
    Another very simple tutorial featuring skybox, lens flare, flat terrain with reflections, MD2 models, planar shadow.
    You'll learn how to load and animate an MD2 model in a basic environment. The tutorial about MD3 models is referenced to skip common parts.

  3. Load and animate Cal3D models
    A simple tutorial featuring skybox, cloud layer, lens flare, flat terrain with reflections, Cal3D models, planar shadow.
    You'll learn how to load and animate a Cal3D model. Parts of the tutorials about MD3 and MD2 models are referenced when possible.
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