TOOLS
The APOCALYX 3D Engine adopts common file formats for the resources, that's why there are no specific editors included in the engine. The following list, divided according to the type of resource to build, describes a collection of third-party tools that an Apocalyx user can use for free.
- BSP Levels
- Sky Boxes & Terrains
- Terragen
The realistic sky/terrain generator.
- Modelling
- Textures
- GLSL Shaders
- Shader Designer
An integrated environment to develop and test GLSL shaders.
- Script Editing
- Movie Capture
- Fraps
The grabber of 3D animations.
- Compilation & Delivery
- UPX
The ultimate packer for executables.
- GkSetup
The application installer.
BSP Levels
The editor for Quake3 BSP levels.
http://www.qeradiant.com
Sky Boxes & Terrains
The realistic sky/terrain generator.
http://www.planetside.co.uk
Modelling
The 3DS models editor.
http://www.anim8or.com
The OBJ models editor.
http://www.wings3d.com
The MD2 and MD3 models editor.
http://www.misfitcode.com/misfitmodel3d/
The Cal3D models editor.
http://www.blender.org
Textures
A 2D graphics editor.
To create textures any 2D graphics editor that manages JPG, PNG, TGA or BMP is good, so use your editor of choice or consider to use Gimp.
A generator of explosion animations.
http://www.positech.co.uk
A generator of water caustics animations.
http://www.lysator.liu.se/~kand/caustics/
GLSL Shaders
An integrated environment to develop and test GLSL shaders.
http://www.typhoonlabs.com
Script Editing
An editor/framework with powerful capabilities and fully interfaced to the engine.
http://hosted.filefront.com/Nout1
An editor with Lua syntax highlighting.
http://www.scintilla.org
Movie Capture
The grabber of 3D animations.
http://www.fraps.com
Compilation & Delivery
The ultimate packer for executables.
http://upx.sourceforge.net
The application installer.
http://www.gkware.com/gksetup