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|   Engine: Version 0.9.2 (April 28th 2008)   ||   Movies: New Movie Available (April 14th 2008)   ||   Blog: First Posts on the APOCALYX Blog (April 10th 2008)   ||   Engine: Full Installer (Version 0.9.1) (March 3rd 2008)   ||   Tutor: Four New Tutorials (February 27th 2008)   ||   Engine: Sources 0.9.1 (February 4th 2008)   ||   Engine: Version 0.9.1 and New Demos (January 3rd 2008)   ||   Older News  |

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Index

  1. Engine
  2. Editor
  3. Demos
  4. Games
  5. Sources

Engine

  • APOCALYX 3D Engine (Full Installer) APOCALYX-Installer-0.9.2.exe (57.7 Mb)
    This Windows executable installs a full featured version of the engine. If you download it, you don't need to download any other files (except a few optional ones).
    The installer includes: the runtime executable, the documentation, the 13 demo packages and the sources.
    The installer DOES NOT include: the NsEditor and the Gun-Tactyx Game executable and sources (read below for instructions on how to download these files, if you need them).

  • APOCALYX 3D Engine (Executable only) Apocalyx-exe-0.9.2.zip (3.19 Mb)
    The package contains the executable of the engine and some support files.

  • APOCALYX 3D Engine (Docs only) Apocalyx-doc-0.9.2.zip (1.81 Mb)
    The package contains the documentation of the engine.

Editor

  • NsEditor for the Apocalyx Engine http://hosted.filefront.com/Nout1
    The ZIP package, that you can download from the link, contains the executable of the editor and the documentation. To fully work, it requires the APOCALYX 3D Engine runtime listed above, so you must download it first. Then follow the instructions included in the editor's documentation.

    NsEditor is a stand-alone script editor written to develop games for the Apocalyx engine. NsEditor is written in Delphi. It's main target is to simplify Apocalyx game development by means of offering a rich set of features and a game framework. The most important editor features include: Multiple editor windows, Lua syntax highlighting, Apocalyx syntax highlighting, context dependent syntax auto proposal and completion plus parameter proposal, Templates, Zipfile support, Media preview, Direct control of Apocalyx allowing in-game editing and control, Unlimited custom Apocalyx control commands, Function list, etc.
    Besides the editor function, NsEditor is set up to also supports a complete game framework. The game framework is based on a set of prefab entities and macro functions. Entities are predefined code snippets, written as normal Lua functions, that can be insert into your personal game scripts. Besides including predefined entities, the editor also supports to create new, custom defined, entities. Entities and standard Apocalyx script commands can be mixed in one and the same game script. This offers a very flexible and customizable framework to build up a game and also saves time. Next to entities also a global set of often used macro functions and some specific framework functions are supported. These functions introduce a higher level language and simplify coding a game.


Demos

To execute the following demos, the APOCALYX 3D Engine runtime listed above is required, so you must download it first. Then unzip it and one or more of the packages listed below in the same folder and run the executable APOCALYX.exe

  1. Hoverjet Racing HoverjetRacing-lua-0.8.5.zip (1.88 Mb)
    A simple racing demo.

  2. Urban Tactics UrbanTactics-lua-0.8.0.zip (1.07 Mb)
    A simple third person shooter.

  3. Dragon's Ride DragonsRide-lua-0.8.8.zip (2.79 Mb)
    A simple "shoot'em up" demo.

  4. Zeke on Your Six! ZekeOnYourSix-lua-0.8.2.zip (612 Kb)
    A simple flight simulator.

  5. Flying Circus FlyingCircus-lua-0.9.0.zip (877 Kb)
    A simple flight simulator with a generator of random terrains.

  6. Sure as a Gun SureAsAGun-lua-0.8.8.zip (5.07 Mb)
    A viewer of resources from the WesternQ3 MOD.

  7. "El Paso" Level ElPaso-lua-0.8.13.zip (4.09 Mb)
    Another level from the WesternQ3 MOD.

  8. "Genoa" Level Genoa-lua-0.8.13.zip (11.9 Mb)
    A huge level showing some views of Genoa, Italy.

  9. Physics Demo PhysicsDemo-lua-0.8.3.zip (318 Kb)
    A simple simulator of cloths and rigid/soft bodies.

  10. Demo Pack 0 DemoPack0-lua-0.8.10.zip (2.80 Mb)
    A collection of several demos featuring some of the engine capabilities.

  11. Demo Pack 1 DemoPack1-lua-0.8.13.zip (1.20 Mb)
    Another collection of several demos showing some of the engine features.

  12. Demo Pack 2 DemoPack2-lua-0.9.0.zip (1.00 Mb)
    A further collection of demos featuring advanced engine capabilities.

  13. Demo Pack 3 DemoPack3-lua-0.9.2.zip (3.30 Mb)
    An additional collection of demos showing the latest engine features.

Games

  • GUN-TACTYX GunTactyx-exe-1.1.5.zip (1.74 Mb)
    The package contains the (standalone) executable of the game, the documentation and some support files.

    GUN-TACTYX (gun-tactics) is a programming game based on the concept of the 1985 Tom Poindexter's CROBOTS but completely in 3D: That's why I call it a "CROBOTS-like game with QUAKE3-style graphics".
    Some teams of warriors fight in an arena, firing bullets and grenades and avoiding enemies' projectiles. At the end only one team will survive! This game is involving but not interactive: The player must develop the AI algorithms of his own team of bots with a simple C-like scripting language, then he can upload it to the online repository to challenge bots written by other players.
    Don't miss to visit the official site of the game:
    GUN-TACTYX at GameProg.it.


Sources

  • APOCALYX 3D Engine 0.9.2 Apocalyx-src-0.9.2.zip (15.3 Mb)
    The package contains the sources of the engine and all the needed libraries. To recompile you need the Code::Blocks IDE with the Free Borland C++ Command Line Compiler 5.5.1 installed. No other compilers or IDEs are supported. See the "readme" file in the documentation for more details on recompilation.

    Remember that you don't need these C++ sources to create programs with APOCALYX. The engine should be used through scripts written in LUA or in the other supported languages. The sources are provided only for those who want to see its inner workings or improve its capabilities.

  • GUN-TACTYX 1.1.5 GunTactyx-src-1.1.5.zip (1.13 Mb)
    The package contains the sources of the game and all the needed libraries. To recompile you need the Code::Blocks IDE with the Free Borland C++ Command Line Compiler 5.5.1 installed. No other compilers or IDEs are supported.

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